Granulator application was designed to be a real-time, MIDI controllable, granular synthesizer.
Granular synthesizers generate thousands of very short sonic grains to create audio textures.
· density: number of grains by time frame
· duration: duration of the grain
· For high density and duration values, over one hundred grains can be playing at the same time. Playing over 100 voices simultaneously requires a lot of CPU resources. The CPU load is displayed as a percentage in the title bar of Granulator’s window. This value is refreshed every second.
· pitch: pitch of the grain
· offset: the starting point of the grain in the waveform
· waveform: to select a new waveform, double-click on the graphic.
· cutoff: cutoff frequency of the filter
· resonance: resonance of the filter
· This is a low pass filter with a 24dB/octave slope.
· attack: the attack time of the envelope
· release: the release time of the envelope
· To speed up the calculations, the envelope is trapezoidal. Although it would be nice to have other envelope shapes, this is usually sufficient for granular synthesis. If the attack and release parameters are both set to 0 the envelope has the shape of a pulse. If the attack and release parameters are both set to 127, the envelope has a triangular shape.
· amplitude: amplitude of the grains
· pan: position of the grains in the stereo field.
· length: the duration of the delay
· feedback: the feedback of the delay
In addition, with the help of this software you can modulate each specific parameter by a random generator.
· type: Real time granular synthesis
· CPU load: CPU load is shown in the title bar of the window, it’s refreshed every second.
· granular density: number of grains by time frame
· granular duration: duration of the grain
· For high density and duration values, over one hundred grains can be playing at the same time. Playing over 100 voices simultaneously requires a lot of CPU resources. The CPU load is displayed as a percentage in the title bar of Granulator Crack Mac’s window. This value is refreshed every second.
· granular cutoff: low pass filter with a 24dB/octave slope
· granular offset: the starting point of the grain in the waveform
· granular resonance: resonance of the filter
· granular envelope: low pass filter with a 24dB/octave slope
· granular attack: the attack time of the envelope
· granular release: the release time of the envelope
· granular amp: amplitude of the grains
· granular delay: the duration of the delay
· granular pan: position of the grains in the stereo field
· granular feedback: the feedback of the delay
· aux: send the output of the granulator to the Aux 1 slot.
· mod input: input a random number generator to the modulator
· mod output: output a random number generator to the modulator
· lfo input: input a random number generator to the low frequency oscillator
· lfo output: output a random number generator to the low frequency oscillator
· gate input: input a random number generator to the gate
· gate output: output a random number generator to the gate
· source: send a sample file (input on the left)
· loop: loop the sample file
· free: free the memory of the sample file (slow)
· autoflip: stop looping the sample file (fast)
· decay: decay a sample file
How To Use Granulator:
Granulator. Max for Live a PCTW. Through such a structure, it can be ensured that the PCTW is completely covered by the photoresist pattern.
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The keyword ‘vibrato’ generates a random vibrato function.
‘random’ generates a random signal in any parameter (frequency, waveform, sound…)
‘wave’ changes the length of a wave, for example the sound in any parameter is a sine wave.
‘clip’ generates an impulse, which means the sound jumps at the end of the waveform.
‘resonance’ changes the resonance frequency in a low-pass filter.
‘gates’ makes a gate (blend sound, fade sound, press and hold) in any parameter.
‘pitchbend’ changes the pitch of the wave.
‘Sustain’ makes the sound continue for as long as you continue holding down the button.
· sustain: make the sound continue for as long as you hold down the button
· pitchbend: pitch of the sound.
· When this parameter is set to 127, this parameter is called ‘random’.
· When this parameter is set to 0, this parameter is called ‘wave’.
· When this parameter is set to 50, this parameter is called ‘clip’.
· When this parameter is set to 100, this parameter is called’resonance’.
· When this parameter is set to -50, this parameter is called ‘gates’.
And there are more…
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Scribble is an unusual synthesizer in
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Granulator is a real-time, live-looping, granular synthesizer.
You can use it to create dense, rhythmic textures of sounds in real time.
It includes a convenient GUI that makes the editing process very simple.
Granulator sounds many different effects, including:
· An enormous selection of granular textures.
· A very wide variety of amplitude envelope shapes.
· A wide variety of resonance of low-pass and band-pass filters.
· The ability to modulate the delay and feedback time of the filters.
· A convolution mode with a large selection of delay times.
· A sliding mode with a huge range of parameters.
· A granular pitch-tracking mode.
· A granular timbre mode.
· An audio waveform generator and waveform manager.
· MIDI input and output.
The sounds can be customized in real time through a large selection of parameters.
You can use its GUI to configure every parameter.
No prior knowledge of programming or music theory is required.
After each change, the new settings are displayed in the GUI, allowing you to quickly and easily monitor the result of your editing.
Granulator can be extended with new external tools, such as MIDI effects.
The main graphical user interface of Granulator is provided by a single.dae file.
It also contains internal image files in other formats.
The.dae file is updated each time you change the parameter values.
The granular synthesis in Granulator is controlled by MIDI.
You can connect your MIDI-based controller or computer to Granulator’s MIDI port and control it in real time.
The software supports 32 MIDI channels with all the parameters, including the envelope and pitch tracker.
This can be set by you from the GUI.
The following audio waveforms are available in Granulator:
· VSTi and AU instruments (for Windows, Mac OS X, Linux, and Windows RT)
· VSTi instrument (for Windows)
· VSTi and AU instruments (for Windows, Mac OS X, Linux, and Windows RT)
· Audio file format (for Windows and Mac OS X)
· Audio file format (for Windows)
For audio files, Granulator supports WAV, AIFF, Apple Lossless, FLAC, MPEG-1, MP3, and Ogg Vorbis.
Granulator runs on the following operating systems:
This application is based on our MIDI devices that we have created. Granulator works with external MIDI devices too. The MIDI parameters and the sounds can be controlled by the MIDI controller.
To display the file list, right-click on the drive where the MIDI files are.
From the right-click menu, choose Open MIDI.
A window with all the MIDI files will open.
In the File field you can search for the MIDI files that you want to import. Select them and then click the Import button.
In the import page, the settings of the imported MIDI files are displayed. If you want to change the settings of the files, click the edit button.
The import settings are saved and the imported MIDI files are deleted.
To use the MIDI controllers, double click the menu button. To display the menu, you must press Shift and select the controller that you want to use.
The selected MIDI parameter will be displayed in the field.
To select a MIDI parameter that is not displayed, press CTRL and double-click on the controller.
To select a parameter value from the screen, double-click on it and type a new value.
To change a parameter value, double-click on it and select a new value from the menu.
To use the menu, press the menu button.
You can have two groups of MIDI controllers.
To add controllers, choose the menu Add Controller and press Shift. Then the list of controllers will appear in the menu.
In the table, the name of the MIDI controller is displayed.
To add a MIDI parameter, choose the menu and select the parameter you want to add.
In the MIDI parameters table, choose the desired MIDI parameter and press OK.
To open the controller map page, choose the menu and select the controller map.
You can also use the keyboard to set the parameters.
To use the controller’s keyboard, press the Keyboard tab, open the controller map window and press Shift.
The MIDI controllers’ keys are represented by the arrows above them.
To display the window, choose the menu and select the controller map.
You can now edit the current mapping.
To edit a parameter, click on it and press Shift.
When the Edit option is selected, a window will appear and all the different parameters of the controllers will be displayed.
To select a parameter, double-click on it.
To change a parameter’s value, double-click on it and type a new value.
To exit the edit mode, click on the cancel button.
To save the settings, press OK.
To exit the window, click on the X button.
To return to the edit mode, double-click on the keyboard tab.
To test the current mapping, press Shift.
For the Playstation 3 and Xbox 360 editions, a Dual Core or better PC is recommended
For the PC edition, a GPU with at least 512MB of VRAM
For the Mac edition, a 2GHz dual core iMac or higher is recommended (Macs with Intel’s latest integrated GPUs can be used)
For the Xbox One and PS4 editions, a Dual Core or better PC is recommended
For the Wii edition, a Wii U console (which currently have only 1GB of VRAM) is recommended
For the PS Vita edition, a Dual